Luke Shannon

American

Born 2000

Lives and works in Princeton, NJ

Luke Shannon is a generative artist blending code and physical materials to create intricate, non-repeating artworks. His practice explores the interplay between control and randomness, transforming systems like plotters, embroidery machines, and clay into creative tools. By combining his background in traditional art with algorithmic methods, Shannon bridges figurative and emotional expressions with computational aesthetics. He experiments with diverse materials, including ceramics, glass, and textiles, aiming to integrate art into everyday life. Shannon views generative art as a dynamic dialogue between creator, machine, and viewer, expanding the boundaries of both digital and physical artistry.

Luke Shannon

American

Born 2000

Lives and works in Princeton, NJ

Luke Shannon is a generative artist blending code and physical materials to create intricate, non-repeating artworks. His practice explores the interplay between control and randomness, transforming systems like plotters, embroidery machines, and clay into creative tools. By combining his background in traditional art with algorithmic methods, Shannon bridges figurative and emotional expressions with computational aesthetics. He experiments with diverse materials, including ceramics, glass, and textiles, aiming to integrate art into everyday life. Shannon views generative art as a dynamic dialogue between creator, machine, and viewer, expanding the boundaries of both digital and physical artistry.

Lightbreak

Produced for Bright Moments Paris, Lightbreak is an exploration of light reflection and refraction. The algorithm used allows for an extension beyond the typical behaviors of light, including allowing light to reflect off itself, with each piece mapping out different outcomes. The works are reactive, and respond to curser interaction.

“Watching a DVD logo bounce around a tv, our inclination is to predict where it will go. There is a well-defined process of particle and boundary that makes this possible. But what if the particle and boundary were the same? If there was no distinction, if a point could reflect against its own history, if a ray could change its conditions as it experiences them? If light could interact with itself and countless others simultaneously in a fractalized infinity, shaped by time, giving structure to time itself — where might it end up?”

Lightbreak #49

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Lightbreak #49

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Lightbreak #49

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Lightbreak #36

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Lightbreak #36

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Lightbreak #36

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© 2025 Kanbas. Any images or other visual representations of artworks are © their respective Artist or Estate, unless otherwise noted. All rights reserved.

© 2025 Kanbas. Any images or other visual representations of artworks are © their respective Artist or Estate, unless otherwise noted. All rights reserved.

© 2025 Kanbas. Any images or other visual representations of artworks are © their respective Artist or Estate, unless otherwise noted. All rights reserved.