Luke Shannon
American
Born 2000
Lives and works in Princeton, NJ
Luke Shannon is a generative artist blending code and physical materials to create intricate, non-repeating artworks. His practice explores the interplay between control and randomness, transforming systems like plotters, embroidery machines, and clay into creative tools. By combining his background in traditional art with algorithmic methods, Shannon bridges figurative and emotional expressions with computational aesthetics. He experiments with diverse materials, including ceramics, glass, and textiles, aiming to integrate art into everyday life. Shannon views generative art as a dynamic dialogue between creator, machine, and viewer, expanding the boundaries of both digital and physical artistry.
Replacement Character
Replacement Character series explores selfhood and surveillance through a custom-built hybrid machine that merges a document scanner and a 4×6-foot plotter. Each work begins with a full-body scan made by this “plotter-scanner,” producing images that are simultaneously clinical and intimate. The resulting large-scale prints show the body at life-size but fractured and reassembled from overlapping scans—mirroring the fragmented way we appear online.
Presented as both physical prints and NFTs, the series examines how identity is recorded, reproduced, and rendered by intelligent machines. The title references the “�” symbol—a placeholder for unreadable data—inviting reflection on technological obsolescence and the instability of digital self-representation. Each work exists as a high-resolution physical print accompanied by its on-chain counterpart, reinforcing Shannon’s investigation into the tension between the material and the virtual.

Monday, September 8, 2025 at 7:38 PM (Measurement)
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Friday, August 22, 2025 at 5:11 PM (Fingers Crossed)
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Lightbreak
Produced for Bright Moments Paris, Lightbreak is an exploration of light reflection and refraction. The algorithm used allows for an extension beyond the typical behaviors of light, including allowing light to reflect off itself, with each piece mapping out different outcomes. The works are reactive, and respond to curser interaction.
“Watching a DVD logo bounce around a tv, our inclination is to predict where it will go. There is a well-defined process of particle and boundary that makes this possible. But what if the particle and boundary were the same? If there was no distinction, if a point could reflect against its own history, if a ray could change its conditions as it experiences them? If light could interact with itself and countless others simultaneously in a fractalized infinity, shaped by time, giving structure to time itself — where might it end up?”
Lightbreak #49
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Lightbreak #36
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Luke Shannon
American
Born 2000
Lives and works in Princeton, NJ
Luke Shannon is a generative artist blending code and physical materials to create intricate, non-repeating artworks. His practice explores the interplay between control and randomness, transforming systems like plotters, embroidery machines, and clay into creative tools. By combining his background in traditional art with algorithmic methods, Shannon bridges figurative and emotional expressions with computational aesthetics. He experiments with diverse materials, including ceramics, glass, and textiles, aiming to integrate art into everyday life. Shannon views generative art as a dynamic dialogue between creator, machine, and viewer, expanding the boundaries of both digital and physical artistry.
Luke Shannon
American
Born 2000
Lives and works in Princeton, NJ
Luke Shannon is a generative artist blending code and physical materials to create intricate, non-repeating artworks. His practice explores the interplay between control and randomness, transforming systems like plotters, embroidery machines, and clay into creative tools. By combining his background in traditional art with algorithmic methods, Shannon bridges figurative and emotional expressions with computational aesthetics. He experiments with diverse materials, including ceramics, glass, and textiles, aiming to integrate art into everyday life. Shannon views generative art as a dynamic dialogue between creator, machine, and viewer, expanding the boundaries of both digital and physical artistry.
Replacement Character
Replacement Character series explores selfhood and surveillance through a custom-built hybrid machine that merges a document scanner and a 4×6-foot plotter. Each work begins with a full-body scan made by this “plotter-scanner,” producing images that are simultaneously clinical and intimate. The resulting large-scale prints show the body at life-size but fractured and reassembled from overlapping scans—mirroring the fragmented way we appear online.
Presented as both physical prints and NFTs, the series examines how identity is recorded, reproduced, and rendered by intelligent machines. The title references the “�” symbol—a placeholder for unreadable data—inviting reflection on technological obsolescence and the instability of digital self-representation. Each work exists as a high-resolution physical print accompanied by its on-chain counterpart, reinforcing Shannon’s investigation into the tension between the material and the virtual.


Monday, September 8, 2025 at 7:38 PM (Measurement)
View Contract Details
Monday, September 8, 2025 at 7:38 PM (Measurement)
View Contract Details


Friday, August 22, 2025 at 5:11 PM (Fingers Crossed)
View Contract Details
Friday, August 22, 2025 at 5:11 PM (Fingers Crossed)
View Contract Details
Lightbreak
Produced for Bright Moments Paris, Lightbreak is an exploration of light reflection and refraction. The algorithm used allows for an extension beyond the typical behaviors of light, including allowing light to reflect off itself, with each piece mapping out different outcomes. The works are reactive, and respond to curser interaction.
“Watching a DVD logo bounce around a tv, our inclination is to predict where it will go. There is a well-defined process of particle and boundary that makes this possible. But what if the particle and boundary were the same? If there was no distinction, if a point could reflect against its own history, if a ray could change its conditions as it experiences them? If light could interact with itself and countless others simultaneously in a fractalized infinity, shaped by time, giving structure to time itself — where might it end up?”
Lightbreak #49
View Contract Details
Lightbreak #49
View Contract Details
Lightbreak #36
View Contract Details
Lightbreak #36
View Contract Details
Luke Shannon
American
Born 2000
Lives and works in Princeton, NJ
Luke Shannon is a generative artist blending code and physical materials to create intricate, non-repeating artworks. His practice explores the interplay between control and randomness, transforming systems like plotters, embroidery machines, and clay into creative tools. By combining his background in traditional art with algorithmic methods, Shannon bridges figurative and emotional expressions with computational aesthetics. He experiments with diverse materials, including ceramics, glass, and textiles, aiming to integrate art into everyday life. Shannon views generative art as a dynamic dialogue between creator, machine, and viewer, expanding the boundaries of both digital and physical artistry.
Luke Shannon
American
Born 2000
Lives and works in Princeton, NJ
Luke Shannon is a generative artist blending code and physical materials to create intricate, non-repeating artworks. His practice explores the interplay between control and randomness, transforming systems like plotters, embroidery machines, and clay into creative tools. By combining his background in traditional art with algorithmic methods, Shannon bridges figurative and emotional expressions with computational aesthetics. He experiments with diverse materials, including ceramics, glass, and textiles, aiming to integrate art into everyday life. Shannon views generative art as a dynamic dialogue between creator, machine, and viewer, expanding the boundaries of both digital and physical artistry.
Replacement Character
Replacement Character series explores selfhood and surveillance through a custom-built hybrid machine that merges a document scanner and a 4×6-foot plotter. Each work begins with a full-body scan made by this “plotter-scanner,” producing images that are simultaneously clinical and intimate. The resulting large-scale prints show the body at life-size but fractured and reassembled from overlapping scans—mirroring the fragmented way we appear online.
Presented as both physical prints and NFTs, the series examines how identity is recorded, reproduced, and rendered by intelligent machines. The title references the “�” symbol—a placeholder for unreadable data—inviting reflection on technological obsolescence and the instability of digital self-representation. Each work exists as a high-resolution physical print accompanied by its on-chain counterpart, reinforcing Shannon’s investigation into the tension between the material and the virtual.


Monday, September 8, 2025 at 7:38 PM (Measurement)
View Contract Details
Monday, September 8, 2025 at 7:38 PM (Measurement)
View Contract Details


Friday, August 22, 2025 at 5:11 PM (Fingers Crossed)
View Contract Details
Friday, August 22, 2025 at 5:11 PM (Fingers Crossed)
View Contract Details
Lightbreak
Produced for Bright Moments Paris, Lightbreak is an exploration of light reflection and refraction. The algorithm used allows for an extension beyond the typical behaviors of light, including allowing light to reflect off itself, with each piece mapping out different outcomes. The works are reactive, and respond to curser interaction.
“Watching a DVD logo bounce around a tv, our inclination is to predict where it will go. There is a well-defined process of particle and boundary that makes this possible. But what if the particle and boundary were the same? If there was no distinction, if a point could reflect against its own history, if a ray could change its conditions as it experiences them? If light could interact with itself and countless others simultaneously in a fractalized infinity, shaped by time, giving structure to time itself — where might it end up?”
Lightbreak #49
View Contract Details
Lightbreak #49
View Contract Details
Lightbreak #36
View Contract Details
Lightbreak #36
View Contract Details
© 2025 Kanbas. Any images or other visual representations of artworks are © their respective Artist or Estate, unless otherwise noted. All rights reserved.
© 2025 Kanbas. Any images or other visual representations of artworks are © their respective Artist or Estate, unless otherwise noted. All rights reserved.
© 2025 Kanbas. Any images or other visual representations of artworks are © their respective Artist or Estate, unless otherwise noted. All rights reserved.