Bokeh
Bokeh seamlessly blends algorithmic artistry with physical craftsmanship to explore the intricate interplay of light, form, and perception. The collection features 300 unique digital artworks, each generated by a base algorithm that also informs 30 exclusive sculptural lighting pieces. These sculptures, paired with their digital counterparts, create an immersive dialogue between the material and virtual realms. Bokeh invites collectors and viewers to engage with interactive experiences that transform space, highlighting the fusion of code, craft, and the complexity of human perception.

Bokeh (lamps)
The physical counterparts to the digital artworks were crafted as 20 distinct pieces of sculptural lighting. These creations explore the fluid relationship between light, form, and space, responding to movement and perspective. They invite interaction, transforming both the room and the viewer’s experience with every glance.


Empath is a series of three unique sculptures, each with a digital blueprint minted as an NFT.
Empath is a mechanical sculpture with over 2,000 moving parts, powered entirely by gravity. Inspired by his family’s horology heritage, the piece invites interaction, coming to life only through the viewer’s touch, creating a direct and personal connection. Empath doesn’t measure time, but rather our relationship with it. The artist describes it as a “bird’s-eye view of our dependence on time as a discrete metric.” Without interaction, it remains motionless — our engagement choreographs its movements.


Retrospective
Early works by Mpkoz.
Precursor (Chimera)
This is a unique work that will perpetually create unique compositions and is entirely divorced from the hash’s random seed.
“My first Art Blocks Curated project Chimera originally began as an ‘orchid generator.’ I started working on Chimera in the summer of 2021, before its release in January 2022. What began as a two-dimensional, parametric line renderer slowly transformed into a much more advanced and full-featured three-dimensional still life generator. This project is a snapshot of Chimera from early in its development. Despite looking quite different than the final product, this early version of the algorithm has many similarities with the final version. It demonstrates much of the final algorithm’s underlying structures and functions.” — Mpkoz

Metropolis
Mpkoz’s generative artwork Metropolis is an interpretation of urban landscapes through the lens of digital abstraction. The piece dynamically constructs a sprawling cityscape composed of geometric shapes, vibrant colors, and intricate patterns that evoke the complexity and energy of a bustling metropolis. The project stylistically interprets characteristics of major cities like New York City, Berlin, London, Mexico City, and Los Angeles.




Realization
An intangible resolution becoming apparent, frustrations transform into beautiful efficiencies, nothing else matters. Realization is a 150-piece generative collection written in GLSL.


Chimera
Art Blocks Collection: Curated
Heritage Art Blocks Collection: Curated series 6
Chimera is a mutation, its genetics a merging of past and present.
When a new medium comes into existence, the capabilities of both the artist and viewer increase. The potential subjects within said medium can grow in complexity as well, some fully dependent on the medium that holds them. Other subjects are timeless, popping in and out of multiple movements and genres throughout history. An example of the latter is still life. From ancient carvings through contemporary art, scenes of commonality, beauty, and metaphor have persisted. Traditionally viewed as a type of technical practice or meditation (the bottom of the “hierarchy of genres”), some examples of still life have gone on to be among the most important works in art history.
Chimera is a natural progression of still life. It is an old tradition in the very new medium of on-chain generative art, a movement that will have an enormous presence in the future. Chimera simultaneously reaches into the past while exploiting the capabilities of the present and seeks to represent a unique moment in time, a generation of art in between digital and physical realities.





Early work by Mpkoz.
“Ink was made in 2016 as an assignment in my first creative coding class. I was in film school at the time and took the class as an elective, which proved to be incredibly consequential to my life and career. It was my first exposure to generative art and I immediately fell in love with the subject. I began taking computer science courses, rerouting my planned future in the entertainment industry to one in technology. Since taking that class, I have made generative art nearly every day.” — Mpkoz
